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Description
This booklet aims to restore science education to its roots in inquiry and exploration. By incorporating play into science teaching, it seeks to rekindle the interest and engagement that conventional methods frequently diminish. Play is not a mere break from learning; it involves experimentation, decision- making, and discovery - processes that are essential both to childhood and to understanding science.
The games presented here connect curriculum goals with interactive, purposeful activities. They provide teachers with structured yet flexible tools to promote active learning, deepen conceptual understanding, and foster student participation. Each game reflects the realities of local classrooms while offering opportunities for adaptation and creativity.
We invite teachers to consider science not as a fixed set of facts to transmit, but as an evolving field to explore. These games serve as initial models that can be adapted, expanded, or serve as inspiration for new designs. Our purpose is not to present definitive solutions, but to encourage thoughtful innovation in teaching practice.
Above all, this booklet affirms a simple principle: science learning can be enjoyable, meaningful, and profoundly human when it is grounded in play.
Publication Information
Aga Khan University - Institute for Educational Development, Karachi, 2025
Series
Learn with Fun
ISBN
9789698073770
Keywords
Science Learning, Active Science Learning, Learning with Games, Booklet.
Recommended Citation
Ali, K. Q., Nimarta, W., & Bano, R. (Eds.). (2025). Educational games for Science learning: A teacher`s toolkit for board and card games to support active science learning. Aga Khan University, Institute for Educational Development. Karachi, Pakistan.